The github pages for my BeyondRM org.
Ruby
scripts; and if the game creator wishes to add more
features, then most likely, "there's a script for that" (or one can be created).
So, browsing around on the RPG Maker English forums, I did see a thread or two about desired and suggested
features for the "next RPG Maker". To date, we have no indication of these suggestions having even been vetted
or viewed by the main RPG Maker developers; but many of the ideas are good ideas for implementation.
So, being the keen Java developer, I began considering the requirements of creating my own open-sourced clone
of the editor &mddash; so that games could be created with a more modernized program.